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Author Topic: Questions about direct game  (Read 293 times)

Offline archer1000

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Questions about direct game
« on: March 18, 2012, 11:07:22 PM »
So I'm getting into direct game in a big way. I've just decided that it's the style of game for me. I am going to be hitting the streets bigtime and racking up my first 2000 approaches as fast as I can. I watched the daygame blueprint and really enjoyed it. I like the way Yad approaches with the so called "Yad Stop". It's such a high investment style compared to asking for directions and then trying to transition. Once you do a Yad-stop you are fully committed to the set and that is the way you have to think, just have full 100% committment and belief in it.

Now, most of what I say will be KJing because I haven't actually done a direct approach yet.

From watching the blueprint and reading Toreros posts on the LSS (yes I read ever post Torero has ever posted), I think I have a good gameplan and a good mindset. The gameplan is first to open with a direct complement (yad stops or yosha stops), then start the "assumption stacking". I've listened to the daygame podcasts and heard John Matrix and Torero use the assumption stacking to hook the sets and I have to say it's pretty genius. From there I will exchange names build light rapport and go for the close.

My questions are, is a time constraint important? It seems like Yad rarely uses one in the daygame blueprint and I've heard sets that Torero and Matrix did where they didn't use one. I suppose calibration is key.

Another question, is it ok to open girls walking towards me on the street? Yad strictly advises against this but I will definitely be trying it out for myself to see if it is possible. Wondering if Torero or anyone else has success opening girls that are walking towards you or do you avoid that one at all costs?

What is a good success rate? What should I be aiming for. Yad said on the daygame blueprint that he number closes 50% of his sets, which is an amazing success rate.


Offline Berba11

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Re: Questions about direct game
« Reply #1 on: March 19, 2012, 12:14:27 AM »
I'm no pro but am seeing some great results recently, including spending the night with a girl i saw in the mall a few weeks back... Here's some thoughts about your questions based on my own experiences thus far.

I personally don't do a full 'yad-stop'. I usually get to the side of them, slightly in front, lightly touch their elbow and say 'excuse me', then sort of get a little but not fully in front of them. I find it a little more discreet. Personal preference though. I have yad stopped and yosha stopped and both were effective.

As for girls walking towards you. Let them walk past first. Maybe try and get a little eye contact in as well. That way, when you turn around and stop her it's a little more movie-esque; 'aww, he came back!'

I don't tend to bother with a time constraint or anything. Sometimes i blurt out, 'excuse me, very quickly... i literally just saw you blah blah blah....' That's about as close to a time constraint i've used. That said, if i've left my friend sat on bench, i might go for the close by saying, 'anyway, i should get back to my friend who i abandoned etc.... etc...'

A little tip i find really useful, and it works on the principle that one of the most important things you should be doing is monitoring your reactions and responses to the girl's responses, is to show a little humility. Sometimes if the girl is really startled and embarrassed, i'll say something like, 'i don't normally do this, im kind of embarrassed myself!' or something along those lines. Confidence minus humility can come across as arrogance. Good luck!

Offline archer1000

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Re: Questions about direct game
« Reply #2 on: March 19, 2012, 05:45:31 AM »
I'm no pro but am seeing some great results recently, including spending the night with a girl i saw in the mall a few weeks back... Here's some thoughts about your questions based on my own experiences thus far.

I personally don't do a full 'yad-stop'. I usually get to the side of them, slightly in front, lightly touch their elbow and say 'excuse me', then sort of get a little but not fully in front of them. I find it a little more discreet. Personal preference though. I have yad stopped and yosha stopped and both were effective.

nice insight. I will have to do my own field testing of different styles of opening.

As for girls walking towards you. Let them walk past first. Maybe try and get a little eye contact in as well. That way, when you turn around and stop her it's a little more movie-esque; 'aww, he came back!'

Yeah I definitely see how that could be better than stopping them as they are walking towards you. Again, I just need the reference experiences myself.


I don't tend to bother with a time constraint or anything. Sometimes i blurt out, 'excuse me, very quickly... i literally just saw you blah blah blah....' That's about as close to a time constraint i've used. That said, if i've left my friend sat on bench, i might go for the close by saying, 'anyway, i should get back to my friend who i abandoned etc.... etc...'

I like that "very quickly" time constraint, I've actually used something similar when opening indirect. thanks for that.

A little tip i find really useful, and it works on the principle that one of the most important things you should be doing is monitoring your reactions and responses to the girl's responses, is to show a little humility. Sometimes if the girl is really startled and embarrassed, i'll say something like, 'i don't normally do this, im kind of embarrassed myself!' or something along those lines. Confidence minus humility can come across as arrogance. Good luck!

Good points about humility.

I'm really looking forward to starting my journey on this direct game road. I'm heading to London on thursday for a full day of direct game and then I'm heading away to a city nearby for the weekend to do a solid weekend of direct game so I should get at least 200-300 approaches done to start nailing down the skillset. I'll try to record some and post them. Maybe I'll make a journal or something

Offline Berba11

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Re: Questions about direct game
« Reply #3 on: March 19, 2012, 11:38:15 AM »
Just to add my thoughts on your target numbers... For some people it might work, which is great. For me personally, whenever i try to put a target number on the amount of interactions to go for, i usually fail to reach it. I've found that what happens is, you end up going up to girls you ordinarily might not (ie, ones you find not to be that attractive) just to make up the numbers. I've found there seems to be a negative effect on my vibe under these circumstances. You probably wont have this problem in a big city like London, but i live in a smaller area so sometimes really nice looking girls can be a bit sparse.

My personal targets now aren't number based (i don't do an 'approach count' or anything anyway - too lazy!), but interaction based. I see it as a sign of my progress if i can stop then have a decent conversation with a stranger on a consistent basis. More of a quality over quantity approach for but again, different methods will work for different people and i reckon you'll end up fine tuning your own methods and style over the coming weeks no doubt. A wing is a MASSIVE help also, i might add.